public class BlockWorldVector extends WorldVector
| Constructor and Description |
|---|
BlockWorldVector(LocalWorld world,
double x,
double y,
double z)
Construct the Vector object.
|
BlockWorldVector(LocalWorld world,
float x,
float y,
float z)
Construct the Vector object.
|
BlockWorldVector(LocalWorld world,
int x,
int y,
int z)
Construct the Vector object.
|
BlockWorldVector(LocalWorld world,
Vector pt)
Construct the Vector object.
|
BlockWorldVector(WorldVector pt)
Construct the Vector object.
|
BlockWorldVector(WorldVector world,
int x,
int y,
int z)
Construct the Vector object.
|
BlockWorldVector(WorldVector world,
Vector v)
Construct the Vector object.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj)
Checks if another object is equivalent.
|
int |
hashCode()
Gets the hash code.
|
getWorld, toBlockPoint, toWorldBlockVectoradd, add, add, add, ceil, clampY, compareTo, containedWithin, containedWithinBlock, cross, distance, distanceSq, divide, divide, divide, divide, divide, divide, dot, floor, getBlockX, getBlockY, getBlockZ, getMaximum, getMidpoint, getMinimum, getX, getY, getZ, isCollinearWith, length, lengthSq, multiply, multiply, multiply, multiply, multiply, multiply, multiply, normalize, positive, round, setX, setX, setY, setY, setZ, setZ, subtract, subtract, subtract, subtract, toBlockPoint, toBlockPoint, toBlockVector, toString, toVector2D, transform2Dpublic BlockWorldVector(WorldVector pt)
pt - public BlockWorldVector(LocalWorld world, Vector pt)
world - pt - public BlockWorldVector(WorldVector world, int x, int y, int z)
world - x - y - z - public BlockWorldVector(WorldVector world, Vector v)
world - v - public BlockWorldVector(LocalWorld world, int x, int y, int z)
world - x - y - z - public BlockWorldVector(LocalWorld world, float x, float y, float z)
world - x - y - z - public BlockWorldVector(LocalWorld world, double x, double y, double z)
world - x - y - z - Copyright © 2010-2014. All Rights Reserved.