public class BukkitUtil extends Object
| Modifier and Type | Field and Description |
|---|---|
static double |
EQUALS_PRECISION |
| Modifier and Type | Method and Description |
|---|---|
static org.bukkit.Location |
center(org.bukkit.Location loc) |
static boolean |
equals(org.bukkit.Location a,
org.bukkit.Location b)
Bukkit's Location class has serious problems with floating point
precision.
|
static LocalWorld |
getLocalWorld(org.bukkit.World w) |
static org.bukkit.entity.Player |
matchSinglePlayer(org.bukkit.Server server,
String name) |
static org.bukkit.block.Block |
toBlock(BlockWorldVector pt) |
static BaseBlock |
toBlock(LocalWorld world,
org.bukkit.inventory.ItemStack itemStack) |
static BukkitEntity |
toLocalEntity(org.bukkit.entity.Entity e) |
static Location |
toLocation(org.bukkit.Location loc) |
static org.bukkit.Location |
toLocation(Location location) |
static org.bukkit.Location |
toLocation(WorldVector pt) |
static org.bukkit.Location |
toLocation(org.bukkit.World world,
Vector pt) |
static BlockVector |
toVector(org.bukkit.block.Block block) |
static BlockVector |
toVector(org.bukkit.block.BlockFace face) |
static Vector |
toVector(org.bukkit.Location loc) |
static Vector |
toVector(org.bukkit.util.Vector vector) |
static org.bukkit.World |
toWorld(LocalWorld world) |
static org.bukkit.World |
toWorld(WorldVector pt) |
static BlockWorldVector |
toWorldVector(org.bukkit.block.Block block) |
public static final double EQUALS_PRECISION
public static LocalWorld getLocalWorld(org.bukkit.World w)
public static BlockVector toVector(org.bukkit.block.Block block)
public static BlockVector toVector(org.bukkit.block.BlockFace face)
public static BlockWorldVector toWorldVector(org.bukkit.block.Block block)
public static Vector toVector(org.bukkit.Location loc)
public static Location toLocation(org.bukkit.Location loc)
public static Vector toVector(org.bukkit.util.Vector vector)
public static org.bukkit.Location toLocation(WorldVector pt)
public static org.bukkit.Location toLocation(org.bukkit.World world,
Vector pt)
public static org.bukkit.Location center(org.bukkit.Location loc)
public static org.bukkit.entity.Player matchSinglePlayer(org.bukkit.Server server,
String name)
public static org.bukkit.block.Block toBlock(BlockWorldVector pt)
public static org.bukkit.World toWorld(WorldVector pt)
public static boolean equals(org.bukkit.Location a,
org.bukkit.Location b)
public static org.bukkit.Location toLocation(Location location)
public static org.bukkit.World toWorld(LocalWorld world)
public static BukkitEntity toLocalEntity(org.bukkit.entity.Entity e)
public static BaseBlock toBlock(LocalWorld world, org.bukkit.inventory.ItemStack itemStack) throws WorldEditException
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