| Package | Description |
|---|---|
| com.sk89q.worldedit | |
| com.sk89q.worldedit.bukkit | |
| com.sk89q.worldedit.data | |
| com.sk89q.worldedit.regions |
| Modifier and Type | Field and Description |
|---|---|
protected LocalWorld |
WorldVector2D.world
Represents the world.
|
protected LocalWorld |
EditSession.world
World.
|
| Modifier and Type | Method and Description |
|---|---|
LocalWorld |
LocalSession.getSelectionWorld()
Get the selection world.
|
LocalWorld |
WorldVector2D.getWorld() |
abstract LocalWorld |
LocalPlayer.getWorld()
Get the player's world.
|
LocalWorld |
EditSession.getWorld()
Get the world.
|
LocalWorld |
WorldVector.getWorld()
Get the world.
|
LocalWorld |
Location.getWorld() |
| Modifier and Type | Method and Description |
|---|---|
List<LocalWorld> |
ServerInterface.getWorlds() |
| Modifier and Type | Method and Description |
|---|---|
static Location |
Location.fromEye(LocalWorld world,
Vector start,
Vector eye) |
static Location |
Location.fromLookAt(LocalWorld world,
Vector start,
Vector lookAt) |
EditSession |
EditSessionFactory.getEditSession(LocalWorld world,
int maxBlocks)
Construct an edit session with a maximum number of blocks.
|
EditSession |
EditSessionFactory.getEditSession(LocalWorld world,
int maxBlocks,
BlockBag blockBag)
Construct an edit session with a maximum number of blocks and a block bag.
|
EditSession |
EditSessionFactory.getEditSession(LocalWorld world,
int maxBlocks,
BlockBag blockBag,
LocalPlayer player)
Construct an edit session with a maximum number of blocks and a block bag.
|
EditSession |
EditSessionFactory.getEditSession(LocalWorld world,
int maxBlocks,
LocalPlayer player)
Construct an edit session with a maximum number of blocks.
|
RegionSelector |
LocalSession.getRegionSelector(LocalWorld world)
Get the region selector for defining the selection.
|
Region |
LocalSession.getSelection(LocalWorld world)
Get the selection region.
|
static WorldVectorFace |
WorldVectorFace.getWorldVectorFace(LocalWorld world,
Vector vector,
Vector face)
Get a WorldVectorFace by comparing two vectors.
|
boolean |
LocalSession.isSelectionDefined(LocalWorld world)
Returns true if the region is fully defined for the specified world.
|
void |
LocalSession.setRegionSelector(LocalWorld world,
RegionSelector selector)
Set the region selector.
|
static WorldVector |
WorldVector.toBlockPoint(LocalWorld world,
double x,
double y,
double z)
Get a block point from a point.
|
| Constructor and Description |
|---|
BlockWorldVector(LocalWorld world,
double x,
double y,
double z)
Construct the Vector object.
|
BlockWorldVector(LocalWorld world,
float x,
float y,
float z)
Construct the Vector object.
|
BlockWorldVector(LocalWorld world,
int x,
int y,
int z)
Construct the Vector object.
|
BlockWorldVector(LocalWorld world,
Vector pt)
Construct the Vector object.
|
BlockWorldVector2D(LocalWorld world) |
BlockWorldVector2D(LocalWorld world,
double x,
double z) |
BlockWorldVector2D(LocalWorld world,
float x,
float z) |
BlockWorldVector2D(LocalWorld world,
int x,
int z) |
BlockWorldVector2D(LocalWorld world,
Vector2D pt) |
EditSession(LocalWorld world,
int maxBlocks)
Construct the object with a maximum number of blocks.
|
EditSession(LocalWorld world,
int maxBlocks,
BlockBag blockBag)
Construct the object with a maximum number of blocks and a block bag.
|
Location(LocalWorld world,
Vector position) |
Location(LocalWorld world,
Vector position,
float yaw,
float pitch) |
WorldVector(LocalWorld world)
Construct the Vector object.
|
WorldVector(LocalWorld world,
double x,
double y,
double z)
Construct the Vector object.
|
WorldVector(LocalWorld world,
float x,
float y,
float z)
Construct the Vector object.
|
WorldVector(LocalWorld world,
int x,
int y,
int z)
Construct the Vector object.
|
WorldVector(LocalWorld world,
Vector pt)
Construct the Vector object.
|
WorldVector2D(LocalWorld world) |
WorldVector2D(LocalWorld world,
double x,
double z) |
WorldVector2D(LocalWorld world,
float x,
float z) |
WorldVector2D(LocalWorld world,
int x,
int z) |
WorldVector2D(LocalWorld world,
Vector2D pt) |
WorldVectorFace(LocalWorld world,
double x,
double y,
double z,
VectorFace face)
Construct the Vector object.
|
WorldVectorFace(LocalWorld world,
float x,
float y,
float z,
VectorFace face)
Construct the Vector object.
|
WorldVectorFace(LocalWorld world,
int x,
int y,
int z,
VectorFace face)
Construct the Vector object.
|
WorldVectorFace(LocalWorld world,
VectorFace face)
Construct the Vector object.
|
WorldVectorFace(LocalWorld world,
Vector pt,
VectorFace face)
Construct the Vector object.
|
| Modifier and Type | Class and Description |
|---|---|
class |
BukkitWorld |
| Modifier and Type | Method and Description |
|---|---|
static LocalWorld |
BukkitUtil.getLocalWorld(org.bukkit.World w) |
LocalWorld |
BukkitPlayer.getWorld() |
LocalWorld |
BukkitCommandSender.getWorld() |
| Modifier and Type | Method and Description |
|---|---|
List<LocalWorld> |
BukkitServerInterface.getWorlds() |
| Modifier and Type | Method and Description |
|---|---|
static BaseBlock |
BukkitUtil.toBlock(LocalWorld world,
org.bukkit.inventory.ItemStack itemStack) |
static org.bukkit.World |
BukkitUtil.toWorld(LocalWorld world) |
| Modifier and Type | Method and Description |
|---|---|
Chunk |
ChunkStore.getChunk(Vector2D pos,
LocalWorld world)
Get a chunk at a location.
|
CompoundTag |
McRegionChunkStore.getChunkTag(Vector2D pos,
LocalWorld world) |
CompoundTag |
LegacyChunkStore.getChunkTag(Vector2D pos,
LocalWorld world)
Get the tag for a chunk.
|
abstract CompoundTag |
ChunkStore.getChunkTag(Vector2D pos,
LocalWorld world)
Get the tag for a chunk.
|
| Constructor and Description |
|---|
AnvilChunk(LocalWorld world,
CompoundTag tag)
Construct the chunk with a compound tag.
|
OldChunk(LocalWorld world,
CompoundTag tag)
Construct the chunk with a compound tag.
|
| Modifier and Type | Field and Description |
|---|---|
protected LocalWorld |
AbstractRegion.world
Stores the world.
|
| Modifier and Type | Method and Description |
|---|---|
LocalWorld |
Region.getWorld()
Get the world the selection is in
|
LocalWorld |
AbstractRegion.getWorld() |
| Modifier and Type | Method and Description |
|---|---|
void |
Region.setWorld(LocalWorld world)
Sets the world the selection is in
|
void |
AbstractRegion.setWorld(LocalWorld world) |
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