| Modifier and Type | Method and Description |
|---|---|
int |
HeightMap.apply(int[] data)
Apply a raw heightmap to the region
|
int |
HeightMap.applyFilter(HeightMapFilter filter,
int iterations)
Apply the filter 'iterations' amount times.
|
int |
EditSession.center(Region region,
Pattern pattern) |
int |
EditSession.deformRegion(Region region,
Vector zero,
Vector unit,
String expressionString) |
int |
EditSession.drainArea(Vector pos,
double radius)
Drain nearby pools of water or lava.
|
int |
EditSession.drawLine(Pattern pattern,
Vector pos1,
Vector pos2,
double radius,
boolean filled)
Draws a line (out of blocks) between two vectors.
|
int |
EditSession.drawSpline(Pattern pattern,
List<Vector> nodevectors,
double tension,
double bias,
double continuity,
double quality,
double radius,
boolean filled)
Draws a spline (out of blocks) between specified vectors.
|
int |
EditSession.fillXZ(Vector origin,
BaseBlock block,
double radius,
int depth,
boolean recursive)
Fills an area recursively in the X/Z directions.
|
int |
EditSession.fillXZ(Vector origin,
Pattern pattern,
double radius,
int depth,
boolean recursive)
Fills an area recursively in the X/Z directions.
|
int |
EditSession.fixLiquid(Vector pos,
double radius,
int moving,
int stationary)
Level water.
|
boolean |
LocalWorld.generateBigTree(EditSession editSession,
Vector pt)
Deprecated.
|
boolean |
LocalWorld.generateBirchTree(EditSession editSession,
Vector pt)
Deprecated.
|
boolean |
LocalWorld.generateRedwoodTree(EditSession editSession,
Vector pt)
Deprecated.
|
boolean |
LocalWorld.generateTallRedwoodTree(EditSession editSession,
Vector pt)
Deprecated.
|
boolean |
LocalWorld.generateTree(EditSession editSession,
Vector pt)
Deprecated.
|
boolean |
LocalWorld.generateTree(TreeGenerator.TreeType type,
EditSession editSession,
Vector pt)
Generates a tree
|
int |
EditSession.green(Vector pos,
double radius)
Deprecated.
|
int |
EditSession.green(Vector pos,
double radius,
boolean onlyNormalDirt)
Green.
|
int |
EditSession.hollowOutRegion(Region region,
int thickness,
Pattern pattern)
Hollows out the region (Semi-well-defined for non-cuboid selections).
|
int |
EditSession.makeBiomeShape(Region region,
Vector zero,
Vector unit,
BiomeType biomeType,
String expressionString,
boolean hollow) |
int |
EditSession.makeCuboidFaces(Region region,
BaseBlock block)
Make faces of the region (as if it was a cuboid if it's not).
|
int |
EditSession.makeCuboidFaces(Region region,
Pattern pattern)
Make faces of the region (as if it was a cuboid if it's not).
|
int |
EditSession.makeCuboidWalls(Region region,
BaseBlock block)
Make walls of the region (as if it was a cuboid if it's not).
|
int |
EditSession.makeCuboidWalls(Region region,
Pattern pattern)
Make walls of the region (as if it was a cuboid if it's not).
|
int |
EditSession.makeCylinder(Vector pos,
Pattern block,
double radiusX,
double radiusZ,
int height,
boolean filled)
Makes a cylinder.
|
int |
EditSession.makeCylinder(Vector pos,
Pattern block,
double radius,
int height,
boolean filled)
Makes a cylinder.
|
int |
EditSession.makeFaces(Region region,
Pattern pattern)
Make faces of the region
|
int |
EditSession.makeForest(Vector basePos,
int size,
double density,
TreeGenerator treeGenerator)
Makes a forest.
|
int |
EditSession.makePumpkinPatches(Vector position,
int apothem)
Makes pumpkin patches randomly in an area around the given position.
|
int |
EditSession.makePyramid(Vector pos,
Pattern block,
int size,
boolean filled)
Makes a pyramid.
|
int |
EditSession.makeShape(Region region,
Vector zero,
Vector unit,
Pattern pattern,
String expressionString,
boolean hollow) |
int |
EditSession.makeSphere(Vector pos,
Pattern block,
double radius,
boolean filled)
Makes a sphere.
|
int |
EditSession.makeSphere(Vector pos,
Pattern block,
double radiusX,
double radiusY,
double radiusZ,
boolean filled)
Makes a sphere or ellipsoid.
|
int |
EditSession.makeWalls(Region region,
Pattern pattern)
Make walls of the region
|
int |
EditSession.moveCuboidRegion(Region region,
Vector dir,
int distance,
boolean copyAir,
BaseBlock replace)
Move a cuboid region.
|
int |
EditSession.moveRegion(Region region,
Vector dir,
int distance,
boolean copyAir,
BaseBlock replace)
Move a region.
|
int |
EditSession.naturalizeCuboidBlocks(Region region)
Turns the first 3 layers into dirt/grass and the bottom layers
into rock, like a natural Minecraft mountain.
|
int |
EditSession.overlayCuboidBlocks(Region region,
BaseBlock block)
Overlays a layer of blocks over a cuboid area.
|
int |
EditSession.overlayCuboidBlocks(Region region,
Pattern pattern)
Overlays a layer of blocks over a cuboid area.
|
void |
CuboidClipboard.paste(EditSession editSession,
Vector newOrigin,
boolean noAir) |
void |
CuboidClipboard.paste(EditSession editSession,
Vector newOrigin,
boolean noAir,
boolean entities)
Paste from the clipboard.
|
void |
CuboidClipboard.place(EditSession editSession,
Vector pos,
boolean noAir)
Places the blocks in a position from the minimum corner.
|
int |
EditSession.removeAbove(Vector pos,
int size,
int height)
Remove blocks above.
|
int |
EditSession.removeBelow(Vector pos,
int size,
int height)
Remove blocks below.
|
int |
EditSession.removeNear(Vector pos,
int blockType,
int size)
Remove nearby blocks of a type.
|
int |
EditSession.replaceBlocks(Region region,
Set<BaseBlock> fromBlockTypes,
BaseBlock toBlock)
Replaces all the blocks of a type inside a region to another block type.
|
int |
EditSession.replaceBlocks(Region region,
Set<BaseBlock> fromBlockTypes,
Pattern pattern)
Replaces all the blocks of a type inside a region to another block type.
|
boolean |
EditSession.setBlock(Vector pt,
BaseBlock block)
Sets the block at position x, y, z with a block type.
|
boolean |
EditSession.setBlock(Vector pt,
Pattern pat)
Set a block with a pattern.
|
boolean |
EditSession.setBlockIfAir(Vector pt,
BaseBlock block)
Set a block only if there's no block already there.
|
int |
EditSession.setBlocks(Region region,
BaseBlock block)
Sets all the blocks inside a region to a certain block type.
|
int |
EditSession.setBlocks(Region region,
Pattern pattern)
Sets all the blocks inside a region to a certain block type.
|
boolean |
EditSession.setChanceBlockIfAir(Vector pos,
BaseBlock block,
double c)
Set a block by chance.
|
int |
EditSession.simulateSnow(Vector pos,
double radius)
Make snow.
|
int |
EditSession.stackCuboidRegion(Region region,
Vector dir,
int count,
boolean copyAir)
Stack a cuboid region.
|
int |
EditSession.thaw(Vector pos,
double radius)
Thaw.
|
| Modifier and Type | Method and Description |
|---|---|
static void |
OperationHelper.completeLegacy(Operation op)
Complete a given operation synchronously until it completes.
|
| Modifier and Type | Method and Description |
|---|---|
int |
ArbitraryShape.generate(EditSession editSession,
Pattern pattern,
boolean hollow)
Generates the shape.
|
| Modifier and Type | Method and Description |
|---|---|
void |
SnapshotRestore.restore()
Restores to world.
|
| Modifier and Type | Method and Description |
|---|---|
void |
HollowCylinderBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
GravityBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
ButcherBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
SmoothBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
ClipboardBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
HollowSphereBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
SphereBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
CylinderBrush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size) |
void |
Brush.build(EditSession editSession,
Vector pos,
Pattern mat,
double size)
Build the object.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
TreeGenerator.generate(EditSession editSession,
Vector pos)
Generate a tree.
|
boolean |
TreeGenerator.TreeType.generate(EditSession editSession,
Vector pos) |
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