| Modifier and Type | Class and Description |
|---|---|
class |
ChangeSetExtent
Stores changes to a
ChangeSet. |
class |
MaskingExtent
Requires that all mutating methods pass a given
Mask. |
| Modifier and Type | Class and Description |
|---|---|
class |
ForgetfulExtentBuffer
Buffers changes to an
Extent and allows later retrieval for
actual application of the changes. |
| Modifier and Type | Class and Description |
|---|---|
class |
LastAccessExtentCache
Returns the same cached
BaseBlock for repeated calls to
LastAccessExtentCache.getLazyBlock(Vector) with the same position. |
| Modifier and Type | Class and Description |
|---|---|
class |
BlockBagExtent
Applies a
BlockBag to operations. |
| Modifier and Type | Class and Description |
|---|---|
class |
AbstractLoggingExtent
An abstract class to implement block loggers and so on with.
|
| Modifier and Type | Class and Description |
|---|---|
class |
MultiStageReorder
Re-orders blocks into several stages.
|
| Modifier and Type | Class and Description |
|---|---|
class |
BlockTransformExtent
Transforms blocks themselves (but not their position) according to a
given transform.
|
| Modifier and Type | Class and Description |
|---|---|
class |
BlockChangeLimiter
Limits the number of blocks that can be changed before a
MaxChangedBlocksException is thrown. |
class |
DataValidatorExtent
Validates set data to prevent creating invalid blocks and such.
|
| Modifier and Type | Class and Description |
|---|---|
class |
BlockQuirkExtent
Handles various quirks when setting blocks, such as ice turning
into water or containers dropping their contents.
|
class |
ChunkLoadingExtent
Automatically loads chunks when blocks are accessed.
|
class |
FastModeExtent
Implements "fast mode" which may skip physics, lighting, etc.
|
class |
SurvivalModeExtent
Makes changes to the world as if a player had done so during survival mode.
|
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