| Interface | Description |
|---|---|
| Faceted |
Indicates that an object can provide various "facets," which are
specific distinct interfaces that can represent a portion of the object.
|
| Identifiable |
Represents an object that can be identified by a UUID.
|
| Class | Description |
|---|---|
| Countable<T> | |
| Direction.Flag |
Flags to use with
Direction.findClosest(Vector, int). |
| Enums |
Helper methods for enums.
|
| FileDialogUtil | |
| Location |
Represents a location in a world with has a direction.
|
| PropertiesConfiguration |
Simple LocalConfiguration that loads settings using
java.util.Properties. |
| TargetBlock |
This class uses an inefficient method to figure out what block a player
is looking towards.
|
| TreeGenerator |
Tree generator.
|
| WeightedChoice<T> |
Returns the best choice given a weighting function and a target weight.
|
| WeightedChoice.Choice<T> |
A tuple of choice and score.
|
| YAMLConfiguration |
A less simple implementation of
LocalConfiguration
using YAML configuration files. |
| Enum | Description |
|---|---|
| Direction |
A collection of cardinal, ordinal, and secondary-ordinal directions.
|
| TreeGenerator.TreeType |
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