void |
UtilityCommands.butcher(Actor actor,
CommandContext args) |
void |
NavigationCommands.ceiling(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.center(Player player,
EditSession editSession,
Region region,
Pattern pattern) |
void |
SelectionCommands.chunk(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
SelectionCommands.contract(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.curve(Player player,
EditSession editSession,
Region region,
Pattern pattern,
int thickness,
boolean shell) |
void |
ClipboardCommands.cut(Player player,
LocalSession session,
EditSession editSession,
Region region,
Pattern leavePattern,
boolean copyEntities,
Mask mask) |
void |
GenerationCommands.cyl(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
int height,
boolean hollow) |
void |
RegionCommands.deform(Player player,
LocalSession session,
EditSession editSession,
Region region,
String expression,
boolean useRawCoords,
boolean offset) |
void |
ChunkCommands.deleteChunks(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
UtilityCommands.drain(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
ScriptingCommands.execute(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
ScriptingCommands.executeLast(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
SelectionCommands.expand(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
UtilityCommands.extinguish(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.faces(Player player,
EditSession editSession,
Region region,
Pattern pattern) |
void |
UtilityCommands.fill(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
UtilityCommands.fillr(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
UtilityCommands.fixLava(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
UtilityCommands.fixWater(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.flora(Player player,
EditSession editSession,
Region region,
double density) |
void |
RegionCommands.forest(Player player,
EditSession editSession,
Region region,
TreeGenerator.TreeType type,
double density) |
void |
GenerationCommands.forestGen(Player player,
LocalSession session,
EditSession editSession,
int size,
TreeGenerator.TreeType type,
double density) |
void |
GenerationCommands.generate(Player player,
LocalSession session,
EditSession editSession,
Region region,
Pattern pattern,
String expression,
boolean hollow,
boolean useRawCoords,
boolean offset,
boolean offsetCenter) |
void |
GenerationCommands.generateBiome(Player player,
LocalSession session,
EditSession editSession,
Region region,
BaseBiome target,
String expression,
boolean hollow,
boolean useRawCoords,
boolean offset,
boolean offsetCenter) |
void |
UtilityCommands.green(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
GenerationCommands.hcyl(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
int height) |
void |
RegionCommands.hollow(Player player,
EditSession editSession,
Region region,
int thickness,
Pattern pattern) |
void |
GenerationCommands.hollowPyramid(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
int size) |
void |
GenerationCommands.hsphere(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
boolean raised) |
void |
SelectionCommands.inset(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.line(Player player,
EditSession editSession,
Region region,
Pattern pattern,
int thickness,
boolean shell) |
void |
RegionCommands.move(Player player,
EditSession editSession,
LocalSession session,
Region region,
int count,
Vector direction,
BaseBlock replace,
boolean moveSelection) |
void |
RegionCommands.naturalize(Player player,
EditSession editSession,
Region region) |
void |
SelectionCommands.outset(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.overlay(Player player,
EditSession editSession,
Region region,
Pattern pattern) |
void |
ClipboardCommands.paste(Player player,
LocalSession session,
EditSession editSession,
boolean ignoreAirBlocks,
boolean atOrigin,
boolean selectPasted) |
void |
SelectionCommands.pos1(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
SelectionCommands.pos2(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
GenerationCommands.pumpkins(Player player,
LocalSession session,
EditSession editSession,
int apothem) |
void |
GenerationCommands.pyramid(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
int size,
boolean hollow) |
void |
RegionCommands.regenerateChunk(Player player,
LocalSession session,
EditSession editSession,
Region region) |
void |
UtilityCommands.remove(Actor actor,
CommandContext args) |
void |
UtilityCommands.removeAbove(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
UtilityCommands.removeBelow(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
UtilityCommands.removeNear(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.replace(Player player,
EditSession editSession,
Region region,
Mask from,
Pattern to) |
void |
UtilityCommands.replaceNear(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
SnapshotUtilCommands.restore(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.set(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern) |
void |
BiomeCommands.setBiome(Player player,
LocalSession session,
EditSession editSession,
BaseBiome target,
boolean atPosition) |
void |
SelectionCommands.shift(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.smooth(Player player,
EditSession editSession,
Region region,
int iterations,
boolean affectNatural) |
void |
UtilityCommands.snow(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
GenerationCommands.sphere(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
boolean raised,
boolean hollow) |
void |
RegionCommands.stack(Player player,
EditSession editSession,
LocalSession session,
Region region,
int count,
Vector direction,
boolean moveSelection,
boolean ignoreAirBlocks) |
void |
UtilityCommands.thaw(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
NavigationCommands.up(Player player,
LocalSession session,
EditSession editSession,
CommandContext args) |
void |
RegionCommands.walls(Player player,
EditSession editSession,
Region region,
Pattern pattern) |