void |
UtilityCommands.calc(Actor actor,
String input) |
void |
RegionCommands.deform(Player player,
LocalSession session,
EditSession editSession,
Region region,
String expression,
boolean useRawCoords,
boolean offset) |
void |
GenerationCommands.generate(Player player,
LocalSession session,
EditSession editSession,
Region region,
Pattern pattern,
String expression,
boolean hollow,
boolean useRawCoords,
boolean offset,
boolean offsetCenter) |
void |
GenerationCommands.generateBiome(Player player,
LocalSession session,
EditSession editSession,
Region region,
BaseBiome target,
String expression,
boolean hollow,
boolean useRawCoords,
boolean offset,
boolean offsetCenter) |