| Package | Description |
|---|---|
| com.sk89q.worldedit.command |
| Modifier and Type | Method and Description |
|---|---|
void |
NavigationCommands.ascend(Player player,
int levelsToAscend) |
void |
RegionCommands.curve(Player player,
EditSession editSession,
Region region,
Pattern pattern,
int thickness,
boolean shell) |
void |
ClipboardCommands.cut(Player player,
LocalSession session,
EditSession editSession,
Region region,
Pattern leavePattern,
boolean copyEntities,
Mask mask) |
void |
GenerationCommands.cyl(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
int height,
boolean hollow) |
void |
BrushCommands.cylinderBrush(Player player,
LocalSession session,
EditSession editSession,
Pattern fill,
double radius,
int height,
boolean hollow) |
void |
BrushCommands.cylinderBrush(Player player,
LocalSession session,
EditSession editSession,
Pattern fill,
double radius,
int height,
boolean hollow) |
void |
NavigationCommands.descend(Player player,
int levelsToDescend) |
void |
BrushCommands.extinguishBrush(Player player,
LocalSession session,
EditSession editSession,
double radius) |
void |
ClipboardCommands.flip(Player player,
LocalSession session,
EditSession editSession,
Vector direction) |
void |
RegionCommands.flora(Player player,
EditSession editSession,
Region region,
double density) |
void |
RegionCommands.forest(Player player,
EditSession editSession,
Region region,
TreeGenerator.TreeType type,
double density) |
void |
RegionCommands.forest(Player player,
EditSession editSession,
Region region,
TreeGenerator.TreeType type,
double density) |
void |
GenerationCommands.forestGen(Player player,
LocalSession session,
EditSession editSession,
int size,
TreeGenerator.TreeType type,
double density) |
void |
GenerationCommands.forestGen(Player player,
LocalSession session,
EditSession editSession,
int size,
TreeGenerator.TreeType type,
double density) |
void |
GenerationCommands.forestGen(Player player,
LocalSession session,
EditSession editSession,
int size,
TreeGenerator.TreeType type,
double density) |
void |
GeneralCommands.gmask(Player player,
LocalSession session,
EditSession editSession,
Mask mask) |
void |
BrushCommands.gravityBrush(Player player,
LocalSession session,
EditSession editSession,
double radius,
boolean fromMaxY) |
void |
GenerationCommands.hcyl(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
int height) |
void |
RegionCommands.hollow(Player player,
EditSession editSession,
Region region,
int thickness,
Pattern pattern) |
void |
RegionCommands.hollow(Player player,
EditSession editSession,
Region region,
int thickness,
Pattern pattern) |
void |
GenerationCommands.hsphere(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
boolean raised) |
void |
RegionCommands.line(Player player,
EditSession editSession,
Region region,
Pattern pattern,
int thickness,
boolean shell) |
void |
SchematicCommands.load(Player player,
LocalSession session,
String formatName,
String filename)
Deprecated.
|
void |
ToolUtilCommands.mask(Player player,
LocalSession session,
EditSession editSession,
Mask mask) |
void |
RegionCommands.move(Player player,
EditSession editSession,
LocalSession session,
Region region,
int count,
Vector direction,
BaseBlock replace,
boolean moveSelection) |
void |
RegionCommands.move(Player player,
EditSession editSession,
LocalSession session,
Region region,
int count,
Vector direction,
BaseBlock replace,
boolean moveSelection) |
void |
RegionCommands.move(Player player,
EditSession editSession,
LocalSession session,
Region region,
int count,
Vector direction,
BaseBlock replace,
boolean moveSelection) |
void |
GenerationCommands.pumpkins(Player player,
LocalSession session,
EditSession editSession,
int apothem) |
void |
RegionCommands.replace(Player player,
EditSession editSession,
Region region,
Mask from,
Pattern to) |
void |
ClipboardCommands.rotate(Player player,
LocalSession session,
Double yRotate,
Double xRotate,
Double zRotate) |
void |
ClipboardCommands.rotate(Player player,
LocalSession session,
Double yRotate,
Double xRotate,
Double zRotate) |
void |
SchematicCommands.save(Player player,
LocalSession session,
String formatName,
String filename)
Deprecated.
|
void |
RegionCommands.smooth(Player player,
EditSession editSession,
Region region,
int iterations,
boolean affectNatural) |
void |
BrushCommands.smoothBrush(Player player,
LocalSession session,
EditSession editSession,
double radius,
int iterations,
boolean naturalBlocksOnly) |
void |
BrushCommands.smoothBrush(Player player,
LocalSession session,
EditSession editSession,
double radius,
int iterations,
boolean naturalBlocksOnly) |
void |
GenerationCommands.sphere(Player player,
LocalSession session,
EditSession editSession,
Pattern pattern,
String radiusString,
boolean raised,
boolean hollow) |
void |
BrushCommands.sphereBrush(Player player,
LocalSession session,
EditSession editSession,
Pattern fill,
double radius,
boolean hollow) |
void |
RegionCommands.stack(Player player,
EditSession editSession,
LocalSession session,
Region region,
int count,
Vector direction,
boolean moveSelection,
boolean ignoreAirBlocks) |
void |
RegionCommands.stack(Player player,
EditSession editSession,
LocalSession session,
Region region,
int count,
Vector direction,
boolean moveSelection,
boolean ignoreAirBlocks) |
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