WorldVectors with Locations@Deprecated public class BlockWorldVector extends WorldVector
| Constructor and Description |
|---|
BlockWorldVector(LocalWorld world,
double x,
double y,
double z)
Deprecated.
Construct a new instance.
|
BlockWorldVector(LocalWorld world,
float x,
float y,
float z)
Deprecated.
Construct a new instance.
|
BlockWorldVector(LocalWorld world,
int x,
int y,
int z)
Deprecated.
Construct a new instance.
|
BlockWorldVector(LocalWorld world,
Vector position)
Deprecated.
Construct an instance from another instance.
|
BlockWorldVector(WorldVector position)
Deprecated.
Construct an instance from another instance.
|
BlockWorldVector(WorldVector world,
int x,
int y,
int z)
Deprecated.
Construct a new instance.
|
BlockWorldVector(WorldVector world,
Vector v)
Deprecated.
Construct a new instance.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object obj)
Deprecated.
|
int |
hashCode()
Deprecated.
|
getWorld, toBlockPoint, toLocation, toWorldBlockVectoradd, add, add, add, ceil, clampY, compareTo, containedWithin, containedWithinBlock, cross, distance, distanceSq, divide, divide, divide, divide, divide, divide, dot, floor, getBlockX, getBlockY, getBlockZ, getMaximum, getMidpoint, getMinimum, getX, getY, getZ, isCollinearWith, length, lengthSq, multiply, multiply, multiply, multiply, multiply, multiply, multiply, normalize, positive, round, setX, setX, setY, setY, setZ, setZ, subtract, subtract, subtract, subtract, toBlockPoint, toBlockPoint, toBlockVector, toPitch, toString, toVector2D, toYaw, transform2Dpublic BlockWorldVector(WorldVector position)
position - the position to copypublic BlockWorldVector(LocalWorld world, Vector position)
world - the worldposition - the position to copypublic BlockWorldVector(WorldVector world, int x, int y, int z)
world - another instancex - the X coordinatey - the Y coordinatez - the Z coordinatepublic BlockWorldVector(WorldVector world, Vector v)
world - another instancev - the other vectorpublic BlockWorldVector(LocalWorld world, int x, int y, int z)
world - a worldx - the X coordinatey - the Y coordinatez - the Z coordinatepublic BlockWorldVector(LocalWorld world, float x, float y, float z)
world - a worldx - the X coordinatey - the Y coordinatez - the Z coordinatepublic BlockWorldVector(LocalWorld world, double x, double y, double z)
world - a worldx - the X coordinatey - the Y coordinatez - the Z coordinateCopyright © 2010-2014. All Rights Reserved.