public class WorldGuardPlayerListener extends Object implements org.bukkit.event.Listener
| Constructor and Description |
|---|
WorldGuardPlayerListener(WorldGuardPlugin plugin)
Construct the object;
|
| Modifier and Type | Method and Description |
|---|---|
void |
onItemHeldChange(org.bukkit.event.player.PlayerItemHeldEvent event) |
void |
onPlayerChat(org.bukkit.event.player.AsyncPlayerChatEvent event) |
void |
onPlayerCommandPreprocess(org.bukkit.event.player.PlayerCommandPreprocessEvent event) |
void |
onPlayerGameModeChange(org.bukkit.event.player.PlayerGameModeChangeEvent event) |
void |
onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent event) |
void |
onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event) |
void |
onPlayerLogin(org.bukkit.event.player.PlayerLoginEvent event) |
void |
onPlayerPortal(org.bukkit.event.player.PlayerPortalEvent event) |
void |
onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent event) |
void |
onPlayerTeleport(org.bukkit.event.player.PlayerTeleportEvent event) |
void |
registerEvents()
Register events.
|
public WorldGuardPlayerListener(WorldGuardPlugin plugin)
plugin - public void registerEvents()
public void onPlayerGameModeChange(org.bukkit.event.player.PlayerGameModeChangeEvent event)
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent event)
public void onPlayerChat(org.bukkit.event.player.AsyncPlayerChatEvent event)
public void onPlayerLogin(org.bukkit.event.player.PlayerLoginEvent event)
public void onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent event)
public void onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent event)
public void onItemHeldChange(org.bukkit.event.player.PlayerItemHeldEvent event)
public void onPlayerTeleport(org.bukkit.event.player.PlayerTeleportEvent event)
public void onPlayerPortal(org.bukkit.event.player.PlayerPortalEvent event)
public void onPlayerCommandPreprocess(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
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