public final class DefaultFlag extends Object
| Modifier and Type | Method and Description |
|---|---|
static Flag<?> |
fuzzyMatchFlag(String id)
Try to match the flag with the given ID using a fuzzy name match.
|
static Flag<?>[] |
getFlags() |
public static final StateFlag PASSTHROUGH
@Deprecated public static final RegionGroupFlag CONSTRUCT
public static final StateFlag BUILD
public static final StateFlag BLOCK_BREAK
public static final StateFlag BLOCK_PLACE
public static final StateFlag USE
public static final StateFlag INTERACT
public static final StateFlag DAMAGE_ANIMALS
public static final StateFlag PVP
public static final StateFlag SLEEP
public static final StateFlag TNT
public static final StateFlag CHEST_ACCESS
public static final StateFlag PLACE_VEHICLE
public static final StateFlag DESTROY_VEHICLE
public static final StateFlag LIGHTER
public static final StateFlag RIDE
public static final StateFlag POTION_SPLASH
public static final StateFlag ITEM_PICKUP
public static final StateFlag ITEM_DROP
public static final StateFlag EXP_DROPS
public static final StateFlag MOB_DAMAGE
public static final StateFlag MOB_SPAWNING
public static final StateFlag CREEPER_EXPLOSION
public static final StateFlag ENDERDRAGON_BLOCK_DAMAGE
public static final StateFlag GHAST_FIREBALL
public static final StateFlag OTHER_EXPLOSION
public static final StateFlag FIRE_SPREAD
public static final StateFlag LAVA_FIRE
public static final StateFlag LIGHTNING
public static final StateFlag WATER_FLOW
public static final StateFlag LAVA_FLOW
public static final StateFlag PISTONS
public static final StateFlag SNOW_FALL
public static final StateFlag SNOW_MELT
public static final StateFlag ICE_FORM
public static final StateFlag ICE_MELT
public static final StateFlag MUSHROOMS
public static final StateFlag LEAF_DECAY
public static final StateFlag GRASS_SPREAD
public static final StateFlag MYCELIUM_SPREAD
public static final StateFlag VINE_GROWTH
public static final StateFlag SOIL_DRY
public static final StateFlag ENDER_BUILD
public static final StateFlag INVINCIBILITY
public static final StateFlag SEND_CHAT
public static final StateFlag RECEIVE_CHAT
public static final StateFlag ENTRY
public static final StateFlag EXIT
public static final StateFlag ENDERPEARL
public static final StateFlag ENTITY_PAINTING_DESTROY
public static final StateFlag ENTITY_ITEM_FRAME_DESTROY
public static final StateFlag FALL_DAMAGE
public static final StringFlag DENY_MESSAGE
public static final StringFlag ENTRY_DENY_MESSAGE
public static final StringFlag EXIT_DENY_MESSAGE
public static final BooleanFlag EXIT_OVERRIDE
public static final StateFlag EXIT_VIA_TELEPORT
public static final StringFlag GREET_MESSAGE
public static final StringFlag FAREWELL_MESSAGE
public static final BooleanFlag NOTIFY_ENTER
public static final BooleanFlag NOTIFY_LEAVE
public static final SetFlag<org.bukkit.entity.EntityType> DENY_SPAWN
public static final EnumFlag<org.bukkit.GameMode> GAME_MODE
public static final StringFlag TIME_LOCK
public static final EnumFlag<org.bukkit.WeatherType> WEATHER_LOCK
public static final IntegerFlag HEAL_DELAY
public static final IntegerFlag HEAL_AMOUNT
public static final DoubleFlag MIN_HEAL
public static final DoubleFlag MAX_HEAL
public static final IntegerFlag FEED_DELAY
public static final IntegerFlag FEED_AMOUNT
public static final IntegerFlag MIN_FOOD
public static final IntegerFlag MAX_FOOD
public static final LocationFlag TELE_LOC
public static final LocationFlag SPAWN_LOC
public static final StateFlag ENABLE_SHOP
public static final BooleanFlag BUYABLE
public static final DoubleFlag PRICE
public static final Flag<?>[] flagsList
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