| Package | Description |
|---|---|
| com.sk89q.worldguard.bukkit | |
| com.sk89q.worldguard.bukkit.event | |
| com.sk89q.worldguard.protection | |
| com.sk89q.worldguard.protection.flags |
| Modifier and Type | Method and Description |
|---|---|
StateFlag.State |
RegionQuery.queryState(org.bukkit.Location location,
org.bukkit.entity.Player player,
StateFlag... flags)
Get the (effective) value for a list of state flags.
|
StateFlag.State |
RegionQuery.queryState(org.bukkit.Location location,
RegionAssociable associable,
StateFlag... flags)
Get the (effective) value for a list of state flags.
|
boolean |
RegionQuery.testBuild(org.bukkit.Location location,
org.bukkit.entity.Player player,
StateFlag... flag)
Returns true if the BUILD flag allows the action in the location, but it
can be overridden by a list of other flags.
|
boolean |
RegionQuery.testBuild(org.bukkit.Location location,
RegionAssociable associable,
StateFlag... flag)
Returns true if the BUILD flag allows the action in the location, but it
can be overridden by a list of other flags.
|
boolean |
RegionQuery.testState(org.bukkit.Location location,
org.bukkit.entity.Player player,
StateFlag... flag)
Test whether the (effective) value for a list of state flags equals
ALLOW. |
boolean |
RegionQuery.testState(org.bukkit.Location location,
RegionAssociable associable,
StateFlag... flag)
Test whether the (effective) value for a list of state flags equals
ALLOW. |
| Modifier and Type | Method and Description |
|---|---|
List<StateFlag> |
DelegateEvent.getRelevantFlags()
Get a list of relevant flags to consider for this event.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
AbstractRegionSet.allows(StateFlag flag)
Deprecated.
|
boolean |
ApplicableRegionSet.allows(StateFlag flag)
Deprecated.
|
boolean |
AbstractRegionSet.allows(StateFlag flag,
LocalPlayer player)
Deprecated.
|
boolean |
ApplicableRegionSet.allows(StateFlag flag,
LocalPlayer player)
Deprecated.
|
boolean |
GlobalRegionManager.allows(StateFlag flag,
org.bukkit.Location location)
Deprecated.
|
boolean |
GlobalRegionManager.allows(StateFlag flag,
org.bukkit.Location location,
LocalPlayer player)
Deprecated.
|
StateFlag.State |
AbstractRegionSet.queryState(RegionAssociable subject,
StateFlag... flags) |
StateFlag.State |
ApplicableRegionSet.queryState(RegionAssociable subject,
StateFlag... flags)
Get the (effective) value for a list of state flags.
|
StateFlag.State |
FlagValueCalculator.queryState(RegionAssociable subject,
StateFlag... flags)
Get the effective value for a list of state flags.
|
StateFlag.State |
RegionResultSet.queryState(RegionAssociable subject,
StateFlag... flags) |
StateFlag.State |
FlagValueCalculator.queryState(RegionAssociable subject,
StateFlag flag)
Get the effective value for a list of state flags.
|
boolean |
AbstractRegionSet.testState(RegionAssociable subject,
StateFlag... flags) |
boolean |
ApplicableRegionSet.testState(RegionAssociable subject,
StateFlag... flags)
Test whether the (effective) value for a list of state flags equals
ALLOW. |
| Modifier and Type | Field and Description |
|---|---|
static StateFlag |
DefaultFlag.BLOCK_BREAK |
static StateFlag |
DefaultFlag.BLOCK_PLACE |
static StateFlag |
DefaultFlag.BUILD |
static StateFlag |
DefaultFlag.CHEST_ACCESS |
static StateFlag |
DefaultFlag.CREEPER_EXPLOSION |
static StateFlag |
DefaultFlag.DAMAGE_ANIMALS |
static StateFlag |
DefaultFlag.DESTROY_VEHICLE |
static StateFlag |
DefaultFlag.ENABLE_SHOP |
static StateFlag |
DefaultFlag.ENDER_BUILD |
static StateFlag |
DefaultFlag.ENDERDRAGON_BLOCK_DAMAGE |
static StateFlag |
DefaultFlag.ENDERPEARL |
static StateFlag |
DefaultFlag.ENTITY_ITEM_FRAME_DESTROY |
static StateFlag |
DefaultFlag.ENTITY_PAINTING_DESTROY |
static StateFlag |
DefaultFlag.ENTRY |
static StateFlag |
DefaultFlag.EXIT |
static StateFlag |
DefaultFlag.EXIT_VIA_TELEPORT |
static StateFlag |
DefaultFlag.EXP_DROPS |
static StateFlag |
DefaultFlag.FALL_DAMAGE |
static StateFlag |
DefaultFlag.FIRE_SPREAD |
static StateFlag |
DefaultFlag.GHAST_FIREBALL |
static StateFlag |
DefaultFlag.GRASS_SPREAD |
static StateFlag |
DefaultFlag.ICE_FORM |
static StateFlag |
DefaultFlag.ICE_MELT |
static StateFlag |
DefaultFlag.INTERACT |
static StateFlag |
DefaultFlag.INVINCIBILITY |
static StateFlag |
DefaultFlag.ITEM_DROP |
static StateFlag |
DefaultFlag.ITEM_PICKUP |
static StateFlag |
DefaultFlag.LAVA_FIRE |
static StateFlag |
DefaultFlag.LAVA_FLOW |
static StateFlag |
DefaultFlag.LEAF_DECAY |
static StateFlag |
DefaultFlag.LIGHTER |
static StateFlag |
DefaultFlag.LIGHTNING |
static StateFlag |
DefaultFlag.MOB_DAMAGE |
static StateFlag |
DefaultFlag.MOB_SPAWNING |
static StateFlag |
DefaultFlag.MUSHROOMS |
static StateFlag |
DefaultFlag.MYCELIUM_SPREAD |
static StateFlag |
DefaultFlag.OTHER_EXPLOSION |
static StateFlag |
DefaultFlag.PASSTHROUGH |
static StateFlag |
DefaultFlag.PISTONS |
static StateFlag |
DefaultFlag.PLACE_VEHICLE |
static StateFlag |
DefaultFlag.POTION_SPLASH |
static StateFlag |
DefaultFlag.PVP |
static StateFlag |
DefaultFlag.RECEIVE_CHAT |
static StateFlag |
DefaultFlag.RIDE |
static StateFlag |
DefaultFlag.SEND_CHAT |
static StateFlag |
DefaultFlag.SLEEP |
static StateFlag |
DefaultFlag.SNOW_FALL |
static StateFlag |
DefaultFlag.SNOW_MELT |
static StateFlag |
DefaultFlag.SOIL_DRY |
static StateFlag |
DefaultFlag.TNT |
static StateFlag |
DefaultFlag.USE |
static StateFlag |
DefaultFlag.VINE_GROWTH |
static StateFlag |
DefaultFlag.WATER_FLOW |
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